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McKay waves him off. The answer is in here somewhere. Just because no one has found it yet doesn’t mean it’s not there. He just hasn’t stumbled on the right combination of search terms yet, but it’s only a matter of time. He’ll get it. There’s a long moment of silence, long enough that McKay thinks maybe Zelenka has given up and decided to leave him alone, but then Zelenka says, “Colonel Sheppard is stable for the time being. Nothing will happen to him in the next eight hours.” But it’s already been days, McKay doesn’t say.
When one of their own is taken Team Sheppard organizes a rescue...or will it become a mission of vengeance?
Unexpected plot twists, John Sheppard's hair, and other things that annoy Rodney McKay.
John did not ask to sprain his ankle, to be reassigned to the best quarters in Atlantis, or for Rodney McKay to become his new neighbor. But that’s what happened. Post-series.
None of them like to admit it, but sometimes John's wrong. Usually it's Rodney who has to say so.
A mission gone wrong, a kidnapping, John Sheppard having some realizations.
“Wait," John said, because this had to be a joke, didn't it? "You know Ronon, but you don't know me? What the hell did that thing do to you?”
After John and Rodney drunkenly sleep together, John is horrified, and Rodney is hurt. Their attempts to repair the friendship may be in vain, as both their strategies only seem to make things worse.
John and Rodney bicker constantly. Ronon suggests the tension may be caused by something else, something they won't admit. Ronon, Weir, Beckett, and Teyla embark on a plan to force John and Rodney to admit some things to themselves, and to each other.